We set out with a singular goal: bring the Steam experience, in
its entirety, into the living-room. We knew how to build the user
interface, we knew how to build a machine, and even an operating system.
But that still left input — our biggest missing link. We realized early
on that our goals required a new kind of input technology — one that
could bridge the gap from the desk to the living room without
compromises. So we spent a year experimenting with new approaches to
input and we now believe we’ve arrived at something worth sharing and
testing with you................more news via link
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